Behind the Great Wall
Richard Brightfield's sixth Young Indiana Jones Choose Your Own Adventure gamebook drops readers into China in 1910 alongside a young Indy, where branching paths lead to the Forbidden City, the boy emperor Pu Yi, Chinese revolutionaries, Mongolian adventures, and the Great Wall itself. The Choose Your Own Adventure format gives readers genuine agency and replay value, and the historical setting introduces real figures and events in an accessible way. Peril is the mild, genre-standard kind β capture, intrigue, illness β without graphic content. The honest caveats are that this is a franchise product rather than a standalone literary work, historical accuracy takes a back seat to adventure pacing, and the series has been out of print for decades with very limited current availability. For fans of the format and the Indiana Jones universe who can find a copy, it delivers exactly what it promises. Generally family-safe.